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Fellowship Preview – Persevere, Overcome, Ascend

Featuring a dream-team of passionate developers in the space, Chief Rebel is planning something big with the first-ever Multiplayer Online Dungeon Adventure (“MODA”) Fellowship.

Promising jolly good cooperation, endless scaling replayability, and complex boss mechanics, Gamers Heroes recently joined Chief Rebel to learn how players can persevere, overcome, and ascend in this truly unique experience.

Fellowship Preview – Persevere, Overcome, Ascend


Fellowship was designed to feature fan-favorite elements of MMOs, MOBAs and ARPGs – but what happens if one’s new to each of these genres?

As somebody who’s yet to really dive deep into any of these genres (I’m as surprised as you are!), Fellowship has been designed to ease newcomers with its unique blend of gameplay.

For one, Fellowship prides itself on getting in, getting loot, and getting ahead. Players choose from one of six different Heroes (two tanks, two DPS, and two healers), each carefully tailored to act as foils to one another. From there, players can then take on swift, four-player co-op multiplayer sessions.

And when we mean swift, we mean it. Fellowship’s runs are all killer and no filler, clocking in at around 15-30 minutes a pop. 

Fellowship’s focus on self-improvement in quick sessions – especially with others – taps into the community element gamers crave – mastering a tricky boss and its complex patterms through teamwork, skill, and sheer determination has mass appeal.

Variety is also the spice of life in Fellowship with its endlessly scaling runs, encouraging replayability. Said runs will get more difficult as players progress, level up, and – ultimately “git gud.”

On that note, Fellowship has been designed to appeal to “dyed-in-the-wool” veterans of the genre, those who crave a challenge and new elements.

The team at Chief Rebel has plans to keep things fresh in Fellowship with seasonal updates, dungeon modifiers, and a leaderboard to determine who will be the very best – like no one ever was.

A fresh take in the space, Fellowship’s adoption of multiple genre elements, scaling runs that encourage replayability, and accessibility for newcomers show promise for this Multiplayer Online Dungeon Adventure.

https://www.youtube.com/watch?v=av8oUY5eZ9Q

Set to launch in 2025, all those interested in Fellowship can wishlist the title via its official Steam page. Note that there will be a Fellowship Public Playtest Available during Steam Next Fest: February Edition, happening from February 24 to March 3.

One can also stay up to date by following the official Fellowship social media channels on Facebook, Twitter/X, YouTube, and Twitch.

One can also join the conversation via the official Fellowship Discord channel.

Thank you to Chief Rebel for taking the time to speak with us, and for PR for arranging this preview!

Casey Scheld

Casey Scheld brings 15+ years of experience, previously serving in professional comms and (of course!) writing roles. Joining in 2012, his role as EIC lets him explore the human element, tapping into the stories - and passion! - that make us all love the medium.

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