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Marvel vs. Capcom Fighting Collection: Arcade Classics Review

Official Score

Overall - 90%

90%

Marvel vs. Capcom Fighting Collection: Arcade Classics manages to make a name for itself with an impeccable way to play as Earth’s Mightiest Heroes and World Warriors.

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Making their way from the iconic Big Blue arcade cabinet, the release of Marvel vs. Capcom Fighting Collection: Arcade Classics brings together seven titles featuring the greatest heroes, villains, and fighting machines to ever grace pop culture.

Does this title manage to marvel, or is this collection less amusing than Phase 4 of the MCU?

Marvel vs. Capcom Fighting Collection: Arcade Classics Review


Part of the joy of the Marvel series of fighting games comes from their focus on speed and flash – much like its source material.

Earlier entries like X-Men: Children of the Atom and Marvel Super Heroes stuck with the comic side of things (albeit with a cameo from Akuma), featuring Wolverine, Captain America, and Spider-Man throwing down with Street Fighter-style one-on-one play – albeit at a faster pace and more “uncanny” style, so to speak. 

However, there are some unique wrinkles that change up play, including X-Power Gauges in the former and Infinity Gems in the latter. Even after all these years, these twists make these earlier entries well worth the time to master.

However, the Marvel vs. Capcom Fighting Collection truly shines with the later entries found in the collection. From X-Men vs. Street Fighter onward, action becomes twice as nice with two-on-two (and eventually three-on-three) battles, characters from Capcom’s line of titles (including Mega Man!), and plenty of chaos.


By the time players make it to Marvel vs. Capcom 2 (which has the most bang for your buck content-wise), players will have 56 characters and countless options to choose from. Analysis paralysis can easily set in, but those who couldn’t care less about “Amingo” can just as easily choose from legends like Ryu and Cyclops for their team.

This adaptability also applies to Marvel vs. Capcom Fighting Collection: Arcade Classics’ ease of use. Those who just want to mash buttons and defeat Thanos can ease their way into things with one button specials, saving and loading, and other accommodations. No need to fear; Marvel vs. Capcom Fighting Collection: Arcade Classics is here.

Of course, those who have been playing since the 90s are covered quite well with Marvel vs. Capcom Fighting Collection: Arcade Classics. Rollback netcode made our casual and ranked matches as smooth as our local sessions, and global leaderboards humbled us as we strove to rise the ranks in the days following launch.

Rounding things out are a number of additional perks that make Marvel vs. Capcom Fighting Collection: Arcade Classics the definitive way to play.

For those looking to deliver some justice, the beat-em-up The Punisher has been included. Players can also check out an artwork gallery with some deeper cuts, along with a music feature that runs the gamut from jazz to CPS2 jams. There’s even the chance to choose between the US and Japanese version of each title – just the thing for purists.

Marvel vs. Capcom Fighting Collection: Arcade Classics manages to make a name for itself with an impeccable way to play as Earth’s Mightiest Heroes and World Warriors.

Marvel vs. Capcom Fighting Collection: Arcade Classics Review

Reviewed On: PC (A digital code was provided)
Release Date: September 12, 2024
MSRP: $49.99
Platforms: PlayStation 4, Nintendo Switch, PC
Developer: Capcom
Publisher: Capcom
Alternative Reviews: Game Rant, CGMagazine, TheSixthAxis
Aggregate Scores: Metacritic, OpenCritic

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Casey Scheld

Casey Scheld brings 15+ years of experience, previously serving in professional comms and (of course!) writing roles. Joining in 2012, his role as EIC lets him explore the human element, tapping into the stories - and passion! - that make us all love the medium.

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