Dispatch Review

Official Score
Overall - 90%
90%
If you like Telltale-style games, Dispatch could very well be your GOTY. For those who need a hero (story), don't hesitate to pick it up.
A superhero workplace comedy where choices matter, AdHoc Studio enters the scene with their story-based title Dispatch.
Does Dispatch nail the superhero landing? Find out with our review…
Dispatch Review
Dispatch puts the spotlight Mecha Man, aka Robert Robertson.
Yes, the game makes fun of that name.
Starting with Robert interrogating a goon, Dispatch puts players on the hunt for the Villain Shroud.
As it turns out, Shroud killed Robert’s dad – it only makes sense he wants a bit of revenge. Gathering the intel he needs, Robert hops into his Mech and becomes Mecha Man.
To be crystal clear, this isn’t some lame-ass Iron Man armor; Mecha Man is made of space marine power armor.
It’s big, it’s bulky, and it’s intimidating.

Once players find Shroud, they find out it was a trap, with him completely destroying your Mech.
Forced to retire, players will run into fellow superhero Blonde Blazer.
As it turns out, she has a job offer for you, with one’s Mech repaired upon completion – and one’s hero status restored.
The job is simple: dispatch heroes to problem areas and have them deal with it.
While a simple job on paper, players quickly discover the previous dispatcher only lasted two days on the job – and the one before that also quit abruptly.
As luck would have it, players are assigned to the Z team: A group of former Villains that swapped over to the Hero side. While it presents itself as a rehabilitation program for the baddies, they still have nasty attitudes.
Hazing, trolling, harassment – one will succumb to the entire gambit before the first couple Dispatch episodes are done.
Dispatch’s gameplay shines when it comes to one’s job. After sitting down, a map of the city pops up alongside all of one’s hero’s stats and abilities.
Some jobs take speed, while others take charisma – and so on and so forth.
Dispatch will have players putting the right hero on the right job to maximize points. Success nets EXP and one can then level these heroes up to make them stronger and more reliable.
However, if they fail, they get hurt – and two failures gets them off the clock.

When it came time to assemble our Dispatch team, we recruited a big scientist bat, a carnival strongman, a fire guy (but of course), a demon, an invisible girl, a golem, a hip hop artist, and a former merc turned knife enthusiast.
Despite the constant ribbing, most surprisingly got the job done – even with the aforementioned attitude.
We thought things were under control, until after the first shift when Invisigal went rogue. She then proceeded to disobey orders, harm a civilian, and let the bad guy get away.
On that note, Dispatch’s voice acting is at the top of its class.
One would expect stellar voice acting work with both star power and Critical Role backing it, but Dispatch’s excellent delivery truly brings things home.
While story can prove to be hit-and-miss outside the Robert Robertson stuff, Dispatch makes you really feel the heart and soul in each of its characters.
As an added perk, Dispatch lets players turn off its quick time events – we took advantage of this after the first episode.

We expected our first Dispatch day to be an easy one, but we found ourselves called into the boss’ office. As it turns out, despite a good shift, there isn’t enough fear on the team.
If these former Villains feel like they can do whatever they want, then they will do whatever they want.
When you return to work, it’s already been decided that someone will be getting fired from the team, and you have to make the call.
Players make a choice at the end of the shift, and the team is more broken because of it. From there, players slow put the pieces back together until an eventual superhero team is formed once more.
When not working in Dispatch, players flirt or hang with the rest of the team. The two love routes are between Blonde Blazer or Invisigal – or you can ignore them both and date no one.
The two are pretty much the opposite…
Blazer is a shinny beacon of heroic wisdom…while Invisigal is a smug tomgirl who isn’t even sure if she can be a hero with her powers.
Nevertheless, they are both fine choices and likeable for different reasons.
That being said, not being able to date the demon girl is a bummer.
Dispatch at its core is a game about redemption, about picking up the pieces after you’ve lost everything.
Both Robert and the villains all struggle with doing what is right – and what is easy.
Dispatch provides an angle on superheroes we rarely see – well, at least an angle with good writing.
One truly feels for these characters, wanting them all to succeed on some level.
Plus, Robert really needs to back into his Mech Suit.
In the interest of being mindful of spoilers, we’ll leave it at that.
Running about eight hours in all, players can go back and replay chapters and make different choices.
If you like Telltale-style games, Dispatch could very well be your GOTY. For those who need a hero (story), don’t hesitate to pick it up.
Dispatch Review
Reviewed On: PC (A digital code was provided)
Release Date: October 22, 2025 (October 24, 2025 Premium)
Platforms: PC, PlayStation 5, Xbox Series X|S
Developer: AdHoc Studio
Publisher: AdHoc Studio
Aggregate Scores: Metacritic
Review Policy | Scoring Policy
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